Stargate Worlds Developer Blog

Best of Comic Con Part #5

The folks over at Gaming Shogun have written up an excellent article giving us a glimpse into several of SGW’s mechanics gleaned from their brief play test and Q&A with the developers.

On the discussion table are:

- The cover system
- Enemy AI
- Minigames and the non-combat oriented classes

Their impressions:

“It was a pleasant mix of taking cover then running to new cover when needed and helped capture the gun-battles of the show, in which the small SG teams take on outnumbering foes by the use of tactics instead of raw force…. We were impressed by Stargate Worlds and can’t wait to get a chance to go through the gate again.”


Thanks for sharing your impressions guys! We’re glad you enjoyed it.

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